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 Post subject: Re: SuperMechs is just pay-to-win now. It just is.
PostPosted: Sat Nov 28, 2015 6:01 pm 
First Lieutenant
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it would be great if someone haves 40 cooling then after 2 shots his cooling was became -10, means that if he shutdown he increases heat lol
but its capped at 1 instead lol

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Last edited by RyuuseinoRockman on Sun Nov 29, 2015 1:51 am, edited 1 time in total.

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 Post subject: Re: SuperMechs is just pay-to-win now. It just is.
PostPosted: Sun Nov 29, 2015 12:57 am 
Captain
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Well this reminds me of old days on battledawn forums when we had such topics on regular bases , but as polarz said , startergy and tactic is most that matters , though I agree that even if u use best technique and startergy not always u will beat those red token users.

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 Post subject: Re: SuperMechs is just pay-to-win now. It just is.
PostPosted: Sun Nov 29, 2015 9:31 pm 
Captain
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darkshine95 wrote:
thats funny but imagine if i have a mech w/ 90 cool down...w/ this weapon in 2 rounds i have a mech w/ 40 colldown ....40 cooling its nothing(not count w/ the damage of the weapon)

sorry if i spend no euros on this :twisted:

ps:i am rank 1 player(not solid but still...)

Engine Breaker does max heat damage, not cooling damage :lol:

So if my maximum heat capacity is 150 and cooling is 83 (standard Ultraspade with correct modules), then Engine Breaker is used twice on me, my heat stats will now be 100 maximum heat capacity and 83 cooling.

Seems you misunderstood?

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