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 Post subject: Re: Upcoming patch - more info and a call for testers
PostPosted: Fri Aug 29, 2014 7:00 am 
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Well, pretty much this is a drain and kit game now. The older version, I could beat people that used kits against me without using any kits, but now, if your not a drainer and use kits, you cant win. Matches take a long time to finish. Cant see up at the top who is winning. Im level 30, why do i need any level 15 products? level 26 maybe but 15, i dont think so. the farming of other bots is just as easy (actually easier now) so that is not fixed. If you get two bots to level 1, there arent that many people there, so they just play each other and farm farm farm. The weight system is an interesting way to do it, but 1000 is too low, i mean its almost impossible to have the weps we used to, thus the kitters and drainers win. Please re-think this system, the old system was far superior to this. I appreciate the game and your efforts and are totally addicted to it, but this new system isnt fun and if it doesnt change, I will go elsewhere.


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 Post subject: Re: Upcoming patch - more info and a call for testers
PostPosted: Sat Aug 30, 2014 8:08 am 
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liran wrote:
Hello pilots.

I am summing up all the changes for the upcoming patch:

1) New ranking system.

2) Weight system.

3) 3 mechs available after level 10.

4) All torso restrictions for equipment have been removed. Max equipment is now determined by the player's xp level. after level 12 a player can already use all equipment slots, assuming his mech wont be over weight.

5) Replacing item levels with tiers. Because of the weight system which makes most items in the game useful even at level 30 we realized that there is no need to keep levels in play. Also, players have always wanted to buy item boxes from levels they already passed. To solve all of these issues in one strike we've built the tier rating. Items from levels 1-6 are in tier 1, items in level 7-15 are in tier 2, and items in level 16-30 are in tier 3.
And now when a player wants to buy an item box, he selects one of three tiers (which get unlocked according to his XP level : 1, 7 and 16).

6) WE NEED YOUR HELP!
Please help us test all of those features so we can launch the new patch :)
http://www.supermechs.com/bmmdev/
(and remember to clear temporary internet files to get the latest version)

7) We apologize in advance about having to restart the development site a lot of times. Its simply part of our development process.

Thank you all!


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 Post subject: Re: Upcoming patch - more info and a call for testers
PostPosted: Sat Aug 30, 2014 8:08 am 
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[quote="flint98"][quote="liran"]Hello pilots.[/quote]


*COUGH* POB *COUGH*[/quote]


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 Post subject: Re: Upcoming patch - more info and a call for testers
PostPosted: Sat Aug 30, 2014 8:54 pm 
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really not a fan of the weight system, rendered my mech completely unusable


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 Post subject: Re: Upcoming patch - more info and a call for testers
PostPosted: Sun Aug 31, 2014 6:50 am 
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So now you made kits basically free. Thats not good, now you have no choice but to be a drainer. Thats ridiculous. I had a good physical bot, but now it cant work because everyone has kits. UGH. Even worse now than before.


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 Post subject: Re: Upcoming patch - more info and a call for testers
PostPosted: Sun Aug 31, 2014 1:04 pm 
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THIS MUST BE CHANGED. NOW ALL ANYONE DOES IS KIT KIT KIT, DRAIN DRAIN DRAIN, STOMP STOMP STOMP. Make it stop please. How in the world would it make it better to have kits weigh nothing. for gosh sakes, use your heads.


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 Post subject: Re: Upcoming patch - more info and a call for testers
PostPosted: Mon Sep 01, 2014 11:52 am 
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The game going to be absolutely boring.

Would be nice to change: max 1 of each weapon type/mech

actually the goal is: build mech with full of resistance drainers
creativity: 000 :|


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