MmCm6 wrote:
When I saw this, I immediately thought about the non-boosters losing their competitive edge because they can't get a decent conquer base to get income from in the first 200 ticks, because everyone's still shielded, and those who aren't are either boosters or established people, both a newer or intermediate player cannot hope to beat. Really it doesn't help new players build because their income isn't sufficient to support basic armies / structures, especially in a 200-300 tick time frame. Even if you're structure-minded (Conquered? Just build!) 200/300 ticks of protection doesn't really help because you're getting the same income regardless of protection or not.
Also it won't help them once those 200 ticks of sheltered life are out (You think you're safe? HA!). Nor would it help the vast majority of players who rely on conquers to get their early game going.
I may be wrong on my points here, so fire away. Just putting my two-cents out.
I agree. It won't really protect them at all, it just stalls their gameplay I believe.