It is currently Fri Dec 27, 2024 1:52 pm

All times are UTC - 5 hours





Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 14 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Spoils of Battle: Multi player attacks on OPs/Colonies
PostPosted: Tue Jun 09, 2009 8:34 am 
Captain
Captain
 Profile

Joined: Tue Jun 02, 2009 1:51 am
Posts: 661
Gender: male
New Feature:
Any time two or more players from different alliances attack the same target on the same tick- they will fight the defender as normal (Joined together) and then the Two Strongest Armies would fight each other for control of the spoils (Conquer, Outpost, Crystal or Relic) - This is an actual battle (The same type of battle report as normal).

So, the two strongest attackers will fight it out after fighting together to take control of the outpost or colony (And the winner will get all of the spoils)

This doesn't apply to players in the same alliance, and then it will be distributed between them.

More details soon,
St.Even

_________________
The Lemon-Coloured* forum Demi-God!

The Battle Dawn Staff:
Working with you, to make and maintain
the very best browser based game!

*Lemon-Flavoured, according to Andrew...


Top
 

 Post subject: Re: Spoils of Battle: Multi player attacks on OPs/Colonies
PostPosted: Tue Jun 09, 2009 3:29 pm 
Captain
Captain
User avatar
 Profile

Joined: Sun May 31, 2009 7:00 pm
Posts: 687
Gender: male
Same goes for if whole alliances attack the same op? Both armies fight each other after destroying the defense?

Also, this is a great blow to sub use. :)

_________________
Championship Era 2013 Winner (DoCE/VND)
FORMER SENIOR MODERATOR

8+ years of Battledawn


Top
 

 Post subject: Re: Spoils of Battle: Multi player attacks on OPs/Colonies
PostPosted: Tue Jun 09, 2009 3:44 pm 
Forum Admin
Forum Admin
User avatar
 Profile

Joined: Mon Jun 01, 2009 5:32 am
Posts: 15987
Gender: male
good vs subs, but bad vs those who can coordinate attack with other alliances :(

the intentions are great, still looking to see how it work out

_________________
Image
Code:
http://battledawn.com/forum/viewtopic.php?f=111&t=4690
Thank you Michael
http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076
Thank you developers
(^-check out the topics)


Top
 

 Post subject: Re: Spoils of Battle: Multi player attacks on OPs/Colonies
PostPosted: Sun Jun 21, 2009 4:07 pm 
Sergeant
Sergeant
 Profile

Joined: Tue Jun 02, 2009 4:17 am
Posts: 90
Gender: male
why cant the strongest army get it insed of the already weak player lose more


Top
 

 Post subject: Re: Spoils of Battle: Multi player attacks on OPs/Colonies
PostPosted: Sun Jun 28, 2009 1:07 am 
Private 1st class
Private 1st class
 Profile

Joined: Thu Jun 04, 2009 3:55 pm
Posts: 12
Gender: male
okay lets say i attack a relic and so does another person we kill all the enemy troops and then the two attackers duke it out in a battle for the relic and the strongest army wins...................... okay that seems fair :|


Top
 

 Post subject: Re: Spoils of Battle: Multi player attacks on OPs/Colonies
PostPosted: Sat Jul 04, 2009 1:44 pm 
Private
Private
 Profile

Joined: Thu Jun 25, 2009 10:02 am
Posts: 4
Gender: male
the best about it would be if ur in third position, 2 large armies go for a relic and they will fight eachother. you just hit them right after with a not-so-big army and beat the weakened conquerer...
this is assuming the relic stays in the same place, i only play e3 and there are no relics there yet. also i believe units don't get xp, so 2 large armies fighting eachother will leave them both weakened!
sounds like new tactical options.


Top
 

 Post subject: Re: Spoils of Battle: Multi player attacks on OPs/Colonies
PostPosted: Sat Jul 04, 2009 4:36 pm 
Specialist
Specialist
User avatar
 Profile

Joined: Sun May 31, 2009 7:41 pm
Posts: 28
Location: I'm under your bed waiting
Gender: male
This is going to be really cool. Tho let's say two people attack's one person colony. They win and then the stronger army beats the weaker army. So the weaker guy is screwed because he helped the stronger guy get the colony. So the stronger guy*lets call him bob* gets the crystal. then bob sends his army towards fred*the weaker guy* but he has none because he helped bob. so fred is screwed cause his army was killed.

_________________
You know, somebody actually complimented me on my driving today. They left a little note on the windsheild, it said 'Parking Fine.'


Top
 

 Post subject: Re: Spoils of Battle: Multi player attacks on OPs/Colonies
PostPosted: Sun Jul 05, 2009 8:36 am 
Corporal
Corporal
 Profile

Joined: Wed Jun 10, 2009 2:56 pm
Posts: 79
Gender: male
what if 2 people are in the same allience and they both attack a guy with crystal. who will get it??


Top
 

 Post subject: Re: Spoils of Battle: Multi player attacks on OPs/Colonies
PostPosted: Wed Jul 29, 2009 10:03 pm 
Specialist
Specialist
User avatar
 Profile

Joined: Fri Jul 24, 2009 1:09 am
Posts: 31
Gender: male
Ok im dada of shydilla. played the old client all the time, just getting back into the game.

i have to say this is a dumb idea. i say if two allinces have eachothere marked as allies, then they shouldn't attack eachothere. or maby a fake attack and who would win the fight would get the op or whatnot, but not lose there troops, and be sent back from there lunching point.

this way we can still fight along side allies and not have to fight eachothere like that.

or somthing like this, so we can fight along side people, and not be made to fight eachothere.

_________________
Image

in game name (dada of shydilla)

wining era's
F1, era 1, KoTu


Top
 

 Post subject: Re: Spoils of Battle: Multi player attacks on OPs/Colonies
PostPosted: Thu Jul 30, 2009 5:05 am 
Forum Admin
Forum Admin
User avatar
 Profile

Joined: Mon Jun 01, 2009 5:32 am
Posts: 15987
Gender: male
shydila, this is to fight subs and make them less valuble, but yes i also think it's sad and it make it harder to work with an allie against an enemy =/

_________________
Image
Code:
http://battledawn.com/forum/viewtopic.php?f=111&t=4690
Thank you Michael
http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076
Thank you developers
(^-check out the topics)


Top
 

Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 14 posts ]  Go to page 1, 2  Next

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Jump to:  

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl