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godot
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Post subject: Re: General Battle System info Posted: Fri Apr 23, 2010 11:36 am |
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Private 1st class |
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Joined: Thu Mar 18, 2010 8:48 pm Posts: 13
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Infantry have a 25% bonus against Vehicles Vehicles have a 25% bonus against Tanks
Is that really correct? Tanks/Heavy get no bonus to anyone?
Said another way, a ranged crush cav unit would do 10 (8 + 25%) to a Heavy unit while heavy unit would do it's unmodified damage back to whoever it attacks (inf, cav, or heavy)?
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Tom
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Post subject: Re: General Battle System info Posted: Fri Apr 23, 2010 1:06 pm |
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Joined: Mon Jun 01, 2009 6:12 pm Posts: 1908 Location: Lancaster, UK
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godot wrote: Infantry have a 25% bonus against Vehicles Vehicles have a 25% bonus against Tanks
Is that really correct? Tanks/Heavy get no bonus to anyone?
Said another way, a ranged crush cav unit would do 10 (8 + 25%) to a Heavy unit while heavy unit would do it's unmodified damage back to whoever it attacks (inf, cav, or heavy)? That is correct
_________________ MGH, BYZ, =T=, XOXO, Neko, Meow, CAE, DRAW, ROTR, Sky, EVIL, RAWR, MiG Leader of BD's first ever 100k+ alliance. (Sky - 100740 score - M1A2) E3, M1, M2 and F1 World Admin
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kelden
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Post subject: Re: General Battle System info Posted: Thu May 13, 2010 8:16 am |
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Private |
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Joined: Thu Apr 22, 2010 12:53 am Posts: 8 Gender: male
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Edit: Nevermind, I did an experiment to find my answer.
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charaznable
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Post subject: Re: General Battle System info Posted: Tue Aug 17, 2010 2:00 pm |
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Private |
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Joined: Wed Aug 04, 2010 3:57 am Posts: 6
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so is there like a ratio for the other aspects? i see there is a ration for a squad 3 armour/0 damage /7 range
is there a advisable ratio for concussive/beam/explosive?
soldier/light/heavy?
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simmen
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Post subject: Re: General Battle System info Posted: Tue Aug 17, 2010 2:08 pm |
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Joined: Mon Jun 01, 2009 5:32 am Posts: 15987 Gender: male
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most use 1 chassis, ether inf, veh or tanks. concussive/beam/explosive all depends on the enemy your fighting
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Code: http://battledawn.com/forum/viewtopic.php?f=111&t=4690 Thank you Michael http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076 Thank you developers (^-check out the topics)
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charaznable
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Post subject: Re: General Battle System info Posted: Tue Aug 17, 2010 2:34 pm |
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Private |
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Joined: Wed Aug 04, 2010 3:57 am Posts: 6
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ok 1 chassis. depends on the enemy, what if im generally defending? is there an advisable one or it depends too?
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bork9128
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Post subject: Re: General Battle System info Posted: Tue Aug 17, 2010 2:36 pm |
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Joined: Wed Jul 01, 2009 7:07 am Posts: 2021 Location: TC ,Michigan Gender: male
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not really just pick which ever one you want
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colin
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Post subject: Re: General Battle System info Posted: Tue Oct 12, 2010 6:33 pm |
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Joined: Tue Jun 02, 2009 8:48 am Posts: 13 Gender: male
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on peoples time in game what is the best to build... iv been doing well with inf/range and making 30 of each bulit/beam/rocket so i have a good mix to fight with
my question is shud i keep making inf with range or shud i start making diffront ones like some veh and tanks?
what do you people use
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simmen
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Post subject: Re: General Battle System info Posted: Tue Oct 12, 2010 6:37 pm |
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Joined: Mon Jun 01, 2009 5:32 am Posts: 15987 Gender: male
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I would advice you to use inf, veh or tanks, not to mix them. because if the enemy expect you to use all of them then only 33% will do full damage
_________________
Code: http://battledawn.com/forum/viewtopic.php?f=111&t=4690 Thank you Michael http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076 Thank you developers (^-check out the topics)
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colin
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Post subject: Re: General Battle System info Posted: Tue Oct 12, 2010 7:31 pm |
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Joined: Tue Jun 02, 2009 8:48 am Posts: 13 Gender: male
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but shud they all be range? iv been starting to put like 10 armor in with 20 range is that a good thing to do?
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