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 Post subject: my build
PostPosted: Thu May 02, 2013 8:48 am 
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so recently i have been using 4 armor 5 damage and 6 range in ships i am going to switch to the pro build 5 armor 10 range but was this build any good or pure usseles

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 Post subject: Re: my build
PostPosted: Thu May 02, 2013 9:07 am 
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of course, why else would it be called the pro build. :)


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 Post subject: Re: my build
PostPosted: Thu May 02, 2013 9:08 am 
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i know that is better but is this any good

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 Post subject: Re: my build
PostPosted: Thu May 02, 2013 9:26 am 
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yeah, thats why most top players use it. anyway why were you using 4 armor 5 damage build? who told you to do that?


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 Post subject: Re: my build
PostPosted: Thu May 02, 2013 9:36 am 
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I believe he is asking if his other build is good. In short, no it is not.

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 Post subject: Re: my build
PostPosted: Thu May 02, 2013 9:38 am 
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Korupt wrote:
I believe he is asking if his other build is good. In short, no it is not.


why whats wronge with it?


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 Post subject: Re: my build
PostPosted: Thu May 02, 2013 9:45 am 
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i want to know what is wrong with it since i know it is not that good

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 Post subject: Re: my build
PostPosted: Thu May 02, 2013 9:48 am 
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In Solo world , I can say that build is not that bad. But in Normal world, where you would mostly attack people with your alliance, It is bad. Most battle end in 1 or 2 round mostly. Making damage, well ... not worth it...

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 Post subject: Re: my build
PostPosted: Thu May 02, 2013 10:00 am 
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and the damage build is cheaper

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 Post subject: Re: my build
PostPosted: Thu May 02, 2013 6:41 pm 
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jonesm wrote:
and the damage build is cheaper

Think of it this way, you get what you pay for. So when you pay for cheaper units what are you going to end up with? A lesser quality army.

As to why it is a bad build, it reduces the damage you do the first round (since your damage will not even fire), in a 2 round battle range units do more damage than damage units (4 attack*2 rounds= 8 where damage units would only do 7), you will lose damage units during fights since you do not have enough armor to cover them (resulting in higher maintenance costs), and lastly if you use the "pro" build and go for experienced units you will want only your range to survive so they receive 100% of the experience and it is not wasted on armor or damage units.

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