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 Post subject: Guide Suggestions
PostPosted: Sat Jun 04, 2011 10:53 pm 
Lieutenant Major
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I'm bored, would anyone be interested in a guide? If so, what should I write it on?

I have a few suggestions, but I'm not sure what people really want. I'll take suggestions and then once I get a few I'll run a poll to see which ones people want the most.

1. Have a team? How to start off and eventually become a major power on the server. (Mostly setup and early game strategies and tips)

2. Don't have a team and want to get on a good one? (Advertising, how to get on a good team, not necessarily how to stay on one. See #7)

3. How to grow your personal economy.

4. How to grow your alliance's economy.

5. How to build an army and then use it properly.

6. How to setup a strong infrastructure for your alliance. (A guide to building a proper network, extremely important for mid-late game)

7. How to be a good member. (Basically, what kind of player do I look for, and how do I know when I've found one that I want to play with again and again)

8. How to fight a war.

Any other ideas? After I get a few more ideas I'll setup a new thread and run the poll.

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 Post subject: Re: Guide Suggestions
PostPosted: Sat Jun 04, 2011 10:58 pm 
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what structures to make for a good start?

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 Post subject: Re: Guide Suggestions
PostPosted: Sat Jun 04, 2011 11:06 pm 
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How to be diplomatic & talk negotiate with other alliances effectively

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 Post subject: Re: Guide Suggestions
PostPosted: Sat Jun 04, 2011 11:08 pm 
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how to appoint good ministers?

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 Post subject: Re: Guide Suggestions
PostPosted: Mon Jun 06, 2011 9:22 am 
Second Lieutenant
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How about a decent guide on XP Kevin, given that kolopaper's doesn't really cut the mustard I'm afraid.

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 Post subject: Re: Guide Suggestions
PostPosted: Mon Jun 06, 2011 11:00 am 
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I'm afraid that's too new to really get in-depth about.

I can tell you the hard stats.

Formula as follows:
Enemy Workers Killed x 10 + 5% Enemy XP = XP Gained

XP is then given out to your units, XP bonuses are as follows.

Infantry:
Rank 1 - 30xp - +1 HP
Rank 2 - 60xp - +1 HP
Rank 3 - 90xp - +1 Damage
Rank 4 - 120xp - +1 HP
Rank 5 - 150xp - +1 HP
Rank 6 - 180xp - +1 Damage
Rank 7 - 210xp - +1 HP
Rank 8 - 240xp - +1 HP
Rank 9 - 270xp - +1 Damage
Rank 10 - 300xp - +1 HP
Rank 11 - 330xp - +1 HP
Rank 12 - 360xp - +1 Range

Vehicles:
Rank 1 - 50xp - +2 HP
Rank 2 - 100xp - +2 HP
Rank 3 - 150xp - +2 Damage
Rank 4 - 200xp - +2 HP
Rank 5 - 250xp - +2 HP
Rank 6 - 300xp - +2 Damage
Rank 7 - 350xp - +2 HP
Rank 8 - 400xp - +2 HP
Rank 9 - 450xp - +2 Damage
Rank 10 - 500xp - +2 HP
Rank 11 - 550xp - +2 HP
Rank 12 - 600xp - +1 Range

Tanks:
Rank 1 - 70xp - +3 HP
Rank 2 - 140xp - +3 HP
Rank 3 - 210xp - +3 Damage
Rank 4 - 280xp - +3 HP
Rank 5 - 350xp - +3 HP
Rank 6 - 420xp - +3 Damage
Rank 7 - 490xp - +3 HP
Rank 8 - 560xp - +3 HP
Rank 9 - 630xp - +3 Damage
Rank 10 - 700xp - +3 HP
Rank 11 - 770xp - +3 HP
Rank 12 - 840xp - +1 Range

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Beware the wrath of Ovaltine Jenkins, for he shall show no mercy.

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 Post subject: Re: Guide Suggestions
PostPosted: Mon Jun 06, 2011 11:02 am 
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Hang tight Kev. Im planning on a guide contest this month ;)

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 Post subject: Re: Guide Suggestions
PostPosted: Mon Jun 06, 2011 11:21 am 
Second Lieutenant
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Kevin that was all I wanted to know 8-)

Thanks mate.

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nc2 Nightcrawler (XI) winners
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nc2 aNiMaL (MupT)
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 Post subject: Re: Guide Suggestions
PostPosted: Tue Jun 14, 2011 6:00 pm 
Lieutenant Major
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I've decided to write a two part guide for the contest

Part 1: How to get recruited into a good team
Part 2: How to stay with a good team after the era is over

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