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Andrew
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Post subject: Updates! August 5th, 2009 Posted: Wed Aug 05, 2009 7:59 pm |
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Joined: Sun May 31, 2009 9:23 pm Posts: 925 Location: Ontario, Canada Gender: male
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1. Added: Button to copy referral link to clipboard.
2. Added: gating animation
3. Added: missile explosion animation
4. Added:missile events icons
5. Fixed: When deleting a ruler his colony is downgraded and radar range is properly set.
6. Fixed: input password char restrictions removed from delete colony and set vacation mode.
7. Added: proper notification for a former alliance leader who is trying to make a leader's action while his client is not up to date.
8. Fixed: bug in contacts and ignores list.
9. Added: When a player joins an alliance, if he conquered one or more of the alliance members, they are all automatically liberated.
10. Fixed: outpost upkeep is now displaying properly in management screen.
11. Added: If you recently kicked someone from your alliance or if he left, you cannot receive the bounty someone put on him for 24 ticks. If you do conquer him you will get an event stating that you did not receive the bounty.
12. Added: When a ruler wants to join an alliance we no longer take his control ticks into account, instead there is a new counter which just counts how many ticks ago he was in an alliance. This prevents situations like if you relocate and your control ticks get zeroed and you cannot join an alliance.
13. Changed: When someone creates a new ruler he no longer has to wait X ticks before entering an alliance. This is related to the previous change.
14. Fixed: When being nuked the colony loses 10% of the residential units.
15. Fixed: Relics can no longer move to the very edge of the map borders.
16. Added: Camp gfx
17. Added: You can now send spies from hostile vacationed origins anywhere. Added: Proper notification when performing an action on a squad that does not exist.
18. Fixed: When spy use gate their infiltration points turn to 0
19. Added: Measures to prevent caching when updating to a new version
20. Added: Garrisons are immuned to ion cannon, missile and spy attacks.
If you have any questions post away!
-Andrew
_________________ Ex-
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Reven
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Post subject: Re: Updates! August 5th Posted: Wed Aug 05, 2009 8:15 pm |
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Joined: Fri Jun 19, 2009 8:18 pm Posts: 189 Location: Area 51 Gender: male
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Where is your clip board i dont know like when you copy your cords to a clipboard I dont know how to get to the clip bord can you help andrew?
_________________ Earth 1:N/A Earth 2:Leader of GOW Earth 3:SWAT Earth 4:WC
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maanco5
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Post subject: Re: Updates! August 5th Posted: Thu Aug 06, 2009 1:54 am |
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Sergeant |
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Joined: Tue Jun 02, 2009 4:17 am Posts: 90 Gender: male
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what do u mean by Camp gfx
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Daganev
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Post subject: Re: Updates! August 5th Posted: Thu Aug 06, 2009 2:33 am |
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Second Lieutenant |
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Joined: Mon Jun 01, 2009 1:25 am Posts: 231
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your "clipboard" just exists on your computer in memory.
type cntrl+v or apple+v to "paste" the contents of your clipboard somewhere.
Thanks for the anti-cacheing stuff!
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Daganev
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Post subject: Re: Updates! August 5th Posted: Thu Aug 06, 2009 2:33 am |
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Second Lieutenant |
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Joined: Mon Jun 01, 2009 1:25 am Posts: 231
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maanco5 wrote: what do u mean by Camp gfx they look like destroyed outposts, instead of random grey spaces.
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Nokando
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Post subject: Re: Updates! August 5th Posted: Thu Aug 06, 2009 5:14 am |
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Joined: Wed Jun 03, 2009 7:14 am Posts: 166 Location: Highlands Gender: male
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18. Fixed: When spy use gate their infiltration points turn to 0 Aargh noooo....
_________________ E1: nc1 FJM of Barra (F69) winners nc2 Nightcrawler (XI) winners E4: nc1 FJM of Barra (DRAW) winners nc2 aNiMaL (MupT) RC Fantasy: Brave Sir Robin (VV) winners M1 Zaphod of Betelgeuse (DRAW) winners
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psg188
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Post subject: Re: Updates! August 5th Posted: Thu Aug 06, 2009 7:27 am |
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Joined: Sun May 31, 2009 7:18 pm Posts: 1410 Location: Georgia Tech Gender: male
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Not Found:
Gates now jammable Gates unusable for 6 ticks after they are upgraded Nukes are jammable Outposts are now not immediately downgradable Jamming now prevents outposts from being upgraded
_________________ Kane - GLA - LoM - UBL - TdCt - Simp -------------- Beware the wrath of Ovaltine Jenkins, for he shall show no mercy.
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simmen
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Post subject: Re: Updates! August 5th Posted: Thu Aug 06, 2009 9:07 am |
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Joined: Mon Jun 01, 2009 5:32 am Posts: 15987 Gender: male
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Quote: Gates now jammable u need to use a spy..
_________________
Code: http://battledawn.com/forum/viewtopic.php?f=111&t=4690 Thank you Michael http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076 Thank you developers (^-check out the topics)
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psg188
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Post subject: Re: Updates! August 5th Posted: Thu Aug 06, 2009 9:11 am |
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Joined: Sun May 31, 2009 7:18 pm Posts: 1410 Location: Georgia Tech Gender: male
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Spies can stop units from leaving a gate, not from entering, so it doesn't help at all.
_________________ Kane - GLA - LoM - UBL - TdCt - Simp -------------- Beware the wrath of Ovaltine Jenkins, for he shall show no mercy.
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Reven
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Post subject: Re: Updates! August 5th Posted: Thu Aug 06, 2009 10:09 am |
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Joined: Fri Jun 19, 2009 8:18 pm Posts: 189 Location: Area 51 Gender: male
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Daganev wrote: your "clipboard" just exists on your computer in memory.
type cntrl+v or apple+v to "paste" the contents of your clipboard somewhere.
Thanks for the anti-cacheing stuff! What????
_________________ Earth 1:N/A Earth 2:Leader of GOW Earth 3:SWAT Earth 4:WC
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