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 Post subject: Jakes guide for starts and how to deal with tough scenarios.
PostPosted: Sun Jun 24, 2012 5:36 am 
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JAKES GUIDE OF AWESOMENESS!!!

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Hello everyone! Alright this guide is just a guide I usually follow when playing Battledawn, to be eligible to follow this guide you must follow these minimum requirements.

    -Join at tick 1
    -Be Active
    -Good grammar would help with diplomacy

If you do not follow these minimum requirements I hope this guide has still helped you in someway, you may be able to use it as a reference. Now lets start with Early game.

    EARLY GAME

To begin, you must first choose a server obviously, next you will be placing your colony. Location is key! Check out where the most heavily populated areas are and avoid them, but don't go somewhere completely isolated. There would probably be low amounts of res ops and conquers in the area making it harder for you to thrive.

Q: Where is the best place to put your colony?

A: Probably in the corners on Fantasy I like the upper right and on Mars I like upper left, its all preference but a corner is usually a good spot.

Something to remember: Good spots will also have many alliances competing for this area, be prepared to smooth talk your way out of overwhelming defeat and strike where and while you can.

Build: I usually start by building lvl 3 all res structures (except E/M) lvl 1 everything else 10 soldiers and then I focus on getting to ranged units.

Q: Why ten soldiers?

A: Recruiting 10 soldiers will give you 1 more power while still keeping your workers at a decent population.

EXPANSION IS KEY

Remember that your income in the late game will be directly effected by the conquers you get early game so be greedy.

    MID GAME

By now you should be in an alliance, if not join one! Make sure though that the alliance is at least half full and there are no conquered members! Try to make contact with the leader outside of the game like over skype (not in rl :P)

By now you should have ranged and your area secure.

Q: What is the best army build?
A: Most pro's will tell you the best army build goes like this:
Infantry: 10 armor 20 range
Vehicle: 5 armor 10 range
Tank: 3 Armor 7 range + a extra armor squad for every 10 squads built like this.

For more information on armys you should look here: http://wiki.battledawn.com/index.php?ti ... Strategies

Q: Help! I'm conquered! What do I do?
A: Send a message to your conqueror. He may be willing to work something out with you! Diplomacy goes a long way. If not you should rebel, or relocate 72 ticks after you have been conquered.

Anything further into end game would contradict my title, so that concludes my guide! I hope I helped, and here are a few things you should check out for more help :D

http://wiki.battledawn.com/index.php?title=Main_Page
http://www.youtube.com/user/officialbattledawn?feature=results_main
http://www.battledawn.com/forum/viewtopic.php?f=360&t=1036
http://games.bbgsite.com/content/battle-dawn/guide/battle-dawn-guide-battle-tactics.shtml

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 Post subject: Re: Jakes guide for starts and how to deal with tough scenarios.
PostPosted: Sun Jun 24, 2012 5:56 am 
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GREAT GUIDE
hope it helps all new players as well as old

thnx jake


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 Post subject: Re: Jakes guide for starts and how to deal with tough scenarios.
PostPosted: Sun Jun 24, 2012 11:28 am 
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nice guide


but where have you been :?:
http://www.battledawn.com/forum/viewtopic.php?f=346&t=19334

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 Post subject: Re: Jakes guide for starts and how to deal with tough scenarios.
PostPosted: Sun Jun 24, 2012 1:18 pm 
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Interesting picture..

But nice guide nevertheless.

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 Post subject: Re: Jakes guide for starts and how to deal with tough scenarios.
PostPosted: Fri Aug 10, 2012 12:19 am 
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I think that is a very straightforward and and effective guide :)
Great job Jake, I am sure many newer players will find this extremely helpful.

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 Post subject: Re: Jakes guide for starts and how to deal with tough scenarios.
PostPosted: Fri Aug 10, 2012 3:47 am 
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Not a bad guide jake,not bad,i'm joking it's the worse guide ever!.... :twisted: i was just kidding it's awesome.


or is it?

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 Post subject: Re: Jakes guide for starts and how to deal with tough scenarios.
PostPosted: Sat Oct 06, 2012 3:00 pm 
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good picture and good guide ut if u boost blues say if u had 200 blue toks u could boost workers and light metal

workers= 20 score increased recources

metal= range as quick as possible and more units

total=aout 170-220 score depending on what you choose

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 Post subject: Re: Jakes guide for starts and how to deal with tough scenarios.
PostPosted: Sat Oct 06, 2012 11:15 pm 
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Thanks guys :)

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 Post subject: Re: Jakes guide for starts and how to deal with tough scenarios.
PostPosted: Sun Oct 07, 2012 3:21 am 
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your welcome

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 Post subject: Re: Jakes guide for starts and how to deal with tough scenarios.
PostPosted: Sun Oct 07, 2012 12:48 pm 
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