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gino948
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 7:54 pm |
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Joined: Mon Jan 24, 2011 6:04 pm Posts: 295
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@Kane, you just say that 3 tick servers requires no skill cause you don't play there. There are some skills in 3 ticks servers, the only difference is that people will need to think fast and also, i can't wait 15 hours to conquer a shielded colony and look for BR lol @Trev, i agree. 2 ticks is, not that slow and not that fast.
_________________ ARM-DETH-AL-WWs-SoTF-LIS IGN:Chloie, Bonus, McDobol, Sonic, BumbleV, Ino of Inquisition Highest power: 314 Highest Crystals: 93 Highest Rank: 1
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ninja0
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 8:13 pm |
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Joined: Fri Apr 29, 2011 5:51 pm Posts: 868 Location: NOT In the snack cabinet >.> Gender: male
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I like faster worlds cuz it's also challenging. If I'm busy, then I go for the 1 tick, but usually, you find me on the 3 tick worlds
_________________ IGN: ninja0 Skype: fackninja0
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Andrew
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 8:23 pm |
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Joined: Sun May 31, 2009 9:23 pm Posts: 925 Location: Ontario, Canada Gender: male
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ninja0 wrote: A birthday party? I understand that admins are busy, and they have a real life but odd they would spend your time out of your busy Battledawn work to go to birthday parties. Just sayin' . Maybe this one is special It was my mother-in-law's birthday , love parties at my in-laws because my father in law always has this really good Faxe Amber beer, I don't drink much ever but I love that stuff so I had 2 glasses psg188 wrote: Awww... Andrew ignored all my posts. I read over the whole thread, I just didn't have anything to reply to your posts specifically /shrug... Nothing personal bud
We've not discussed in detail exactly how we're going to consolidate but we're most likely looking to cut down at least 1 world in each theme.CodeoftheSith wrote: but now you have absolutely 0 3tick/hour worlds, and personally, i prefer a 2 tick and 3 tick worlds. Don't worry we'll keep at least 1 3 tick/hr world probably .
Alright so after looking at the feedback here we're going to hold off on the token farming feature to discuss it a little more. We did however put in the changes for when you get a crystal and the building times for level 4 and 5 structures. I'm posting a changelog right now and these changes are live.
-Andrew
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ninja0
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 8:31 pm |
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Joined: Fri Apr 29, 2011 5:51 pm Posts: 868 Location: NOT In the snack cabinet >.> Gender: male
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I noticed you added power to the alliances tab.
_________________ IGN: ninja0 Skype: fackninja0
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SoF
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 8:33 pm |
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Joined: Wed Oct 27, 2010 8:40 am Posts: 247
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psg188 wrote: Single tick is the original game, and it's most balanced for that speed. It's also the most competitive/strategic speed. Anyone who disagrees probably hasn't won a single tick world.
The game is meant to be won by outsmarting your enemy, not by your enemy going offline for 2 hours and missing an attack. someone got inactive well, what kane's trying to say is that: - 1tick worlds are for perfectionist...one silly mistake can cause the team... - need lots of brainstorming, planning...strategy, bla bla bla... - Mainly, people who are working and are a big fan of BD goes here...(correct me if im wrong that is) this way, as what kane said, its balance..all got the time to check and play...and the best of all, LONG SLEEP!! woohoo...!
_________________ The martian god as they say...
-SoLdiErz of FoRtUnE
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ninja0
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 8:36 pm |
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Joined: Fri Apr 29, 2011 5:51 pm Posts: 868 Location: NOT In the snack cabinet >.> Gender: male
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I still get enough sleep tho I play 3 tick p/ hour worlds.
_________________ IGN: ninja0 Skype: fackninja0
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gino948
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 8:39 pm |
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Joined: Mon Jan 24, 2011 6:04 pm Posts: 295
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ninja0 wrote: I still get enough sleep tho I play 3 tick p/ hour worlds. sleep for how long? lol i used to play 3 ticks way before. i sleep for like few hours XD now i'm just playing 2 ticks servers, got 3-5 hours of sleep a day lol
_________________ ARM-DETH-AL-WWs-SoTF-LIS IGN:Chloie, Bonus, McDobol, Sonic, BumbleV, Ino of Inquisition Highest power: 314 Highest Crystals: 93 Highest Rank: 1
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AMAofZeke
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 8:40 pm |
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Joined: Mon Aug 01, 2011 8:46 pm Posts: 15
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NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!! longer building times is stupid! i didn't have ion cannon... i was gonna get it... then you changed it and i get my outposts nuked!!!! WTF!
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gino948
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 8:41 pm |
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Joined: Mon Jan 24, 2011 6:04 pm Posts: 295
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stop complaining AMA, they just did it, i upgraded my lvl 3 converter to Lvl 4 and the time i should check it to upgrade to lvl 5. it says 21 more hours lol
_________________ ARM-DETH-AL-WWs-SoTF-LIS IGN:Chloie, Bonus, McDobol, Sonic, BumbleV, Ino of Inquisition Highest power: 314 Highest Crystals: 93 Highest Rank: 1
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ninja0
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 8:47 pm |
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Joined: Fri Apr 29, 2011 5:51 pm Posts: 868 Location: NOT In the snack cabinet >.> Gender: male
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wow 21 hours...
_________________ IGN: ninja0 Skype: fackninja0
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