malicewolf wrote:
The only way to do that would be to overhaul the system to be based on an individual's launch. So instead of every hour (30 min, 15 min, etc.) the tick changes, you would be launching at x time and in exactly 3 hours, you'd land (or something similar). Therefore, everyone takes the exact same amount of time. However, this would make defense a LOT harder to manage and overall, make things more confusing to figure out
no,i did not ment like that,i ment like this :
if u launch ship at tick T everyone but u will not be able to see it until T+1
If u put sp on op on tick T sp will activate in tick T+1...
etc
so a more chess-like version of BD good for old timers and noobs wanting to understand the game