Author |
Message |
Andrew
|
Post subject: Re: new battle system Posted: Sat Jun 06, 2009 12:24 am |
|
Joined: Sun May 31, 2009 9:23 pm Posts: 925 Location: Ontario, Canada Gender: male
|
I meant anyone from your alliance, an "allied" colony is one in your colony whereas a "friendly" colony is an alliance you are at peace with. The only person you will not fight for a conquer with is someone from your own alliance.
-Andrew
_________________ Ex-
|
|
Top |
|
aazaadx
|
Post subject: Re: new battle system Posted: Sat Jun 06, 2009 1:50 am |
|
Joined: Tue Jun 02, 2009 8:27 am Posts: 269 Location: 1 ETA Gender: male
|
spank wrote: the forum says: "Have a few tips? Want to help out some new players? Share your strategy with everyone!"
is this not a tip? Thanks for the heads up. Since their is so much going on here as far as strategy guides, jasper probably thought you might be getting in the way of him ever coming with even a tip.
_________________ This game sucks; you have been fore warned.
|
|
Top |
|
superina
|
Post subject: Re: new battle system Posted: Sat Jun 06, 2009 2:56 pm |
|
Private 1st class |
|
|
Joined: Wed Jun 03, 2009 11:56 am Posts: 11 Gender: male
|
ok and maybe a bug because i lost 156 units and we have battle report but i can't see any army they say undefined
|
|
Top |
|
aazaadx
|
Post subject: Re: new battle system Posted: Sat Jun 06, 2009 11:34 pm |
|
Joined: Tue Jun 02, 2009 8:27 am Posts: 269 Location: 1 ETA Gender: male
|
superina wrote: ok and maybe a bug because i lost 156 units and we have battle report but i can't see any army they say undefined You have 156 units already?
_________________ This game sucks; you have been fore warned.
|
|
Top |
|
simmen
|
Post subject: Re: new battle system Posted: Sun Jun 07, 2009 9:56 am |
|
Joined: Mon Jun 01, 2009 5:32 am Posts: 15987 Gender: male
|
he might have played the beta
and that loves -.-
u take away the aspect of allies coordinating on target =/
does this happend on op's to?
_________________
Code: http://battledawn.com/forum/viewtopic.php?f=111&t=4690 Thank you Michael http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076 Thank you developers (^-check out the topics)
|
|
Top |
|
dlagahah
|
Post subject: Re: new battle system Posted: Tue Jun 09, 2009 3:31 pm |
|
Joined: Sat Jun 06, 2009 6:54 pm Posts: 202 Gender: male
|
i miss the old client already...
_________________
--> Player Made Offense Group <-- -->PMOG<--
its meh sharkeh. Mehn, I sayh, Mehn@!
rankings... M2- 80 E5- 139 yippee for dacker0 XD
|
|
Top |
|
Andrew
|
Post subject: Re: new battle system Posted: Wed Jun 10, 2009 11:50 am |
|
Joined: Sun May 31, 2009 9:23 pm Posts: 925 Location: Ontario, Canada Gender: male
|
This will also help limit the unfair advantage of a massive sub empire, subs cannot all attack the same target together or they would fight each other!
-Andrew
_________________ Ex-
|
|
Top |
|
simmen
|
Post subject: Re: new battle system Posted: Wed Jun 10, 2009 12:36 pm |
|
Joined: Mon Jun 01, 2009 5:32 am Posts: 15987 Gender: male
|
i'm not often in the "power allainces" where everyone have over 50 power, but what i often do is coordinating with other allainces.
belive me andrew i don't like subs, i took 10 Crystals on m5, could have joined a sub and not faught 16 squads incoming (won btw.), i like that it go against the sub empires, but don't give me a that good chanse fighting strong allainces.
but i'll try it out, i know u do what u do to make the game better
_________________
Code: http://battledawn.com/forum/viewtopic.php?f=111&t=4690 Thank you Michael http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076 Thank you developers (^-check out the topics)
|
|
Top |
|
raiens80
|
Post subject: Re: new battle system Posted: Tue Jun 16, 2009 1:09 pm |
|
Joined: Tue Jun 02, 2009 8:20 am Posts: 332 Location: Estes Park, CO Gender: male
|
Subs are going the way of the DoDo and I am happy for this. Subs ruined the game... I would look at these people in subs and just shake my head... Why play a game for world domination and become a lacky to a bigger empire?? Hate to imagine what sub-players are like in real life... I wonder if they have ever had a single personal thought of thier own... hmmmm...
|
|
Top |
|
Doc
|
Post subject: Re: new battle system Posted: Thu Jun 18, 2009 8:05 am |
|
Private |
|
|
Joined: Mon Jun 01, 2009 7:02 am Posts: 1 Gender: male
|
Someone that is new to the game and wishes to learn from others might consider joining a sub-alliance. No major alliance will accept newbs and/or be kicked from alliance fast upon discovering they aren't skilled players.
|
|
Top |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum
|
|