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Andrew
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Post subject: Re: Quick update Posted: Mon Jun 22, 2009 1:27 am |
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Joined: Sun May 31, 2009 9:23 pm Posts: 925 Location: Ontario, Canada Gender: male
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Players were getting too any units too quickly and resource levels in the world are extremely high.
These 2 changes were brought in to lower the resources players get slighly and increase the cost of having large numbers of units slightly.
-Andrew
_________________ Ex-
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maanco5
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Post subject: Re: Quick update Posted: Mon Jun 22, 2009 4:24 am |
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Sergeant |
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Joined: Tue Jun 02, 2009 4:17 am Posts: 90 Gender: male
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but soon its going to cost me 50% more more units why couldnt u just do one of these changes i would rather just have the workers one
-maanco
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Andrew
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Post subject: Re: Quick update Posted: Mon Jun 22, 2009 3:57 pm |
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Joined: Sun May 31, 2009 9:23 pm Posts: 925 Location: Ontario, Canada Gender: male
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The proposed change was to cut worker production in 1/2, this was a compromise to lower production slightly and increase unit costs a little bit once you have more units.
-Andrew
_________________ Ex-
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Attom
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Post subject: Re: Quick update Posted: Mon Jun 22, 2009 4:00 pm |
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Joined: Mon Jun 01, 2009 8:19 am Posts: 85 Gender: male
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Ah I see, thanks for clarifying Andrew.
I HAVE noticed a huge change in gameplay comparing the new, and old client. If you look at the hall of fame Era 1 of each world, and look at the scores of each world on the new client, there's a MASSIVE power difference.
Yet, I'm sad to say this new overhead change might even be a little too high... It's a start though.
_________________ 90% of the time I start off weak and end strong. If the alias That one guy or Attom is near you, your best bet is to recruit me .
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edwin737
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Post subject: Re: Quick update Posted: Mon Jun 22, 2009 6:36 pm |
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Joined: Mon Jun 01, 2009 5:33 pm Posts: 735 Location: fantasy Gender: male
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maanco5
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Post subject: Re: Quick update Posted: Mon Jun 22, 2009 9:22 pm |
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Sergeant |
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Joined: Tue Jun 02, 2009 4:17 am Posts: 90 Gender: male
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i dont like this overhead thing its too highcan it be changed to 90 units= 10% overhead it works out more even every 3 full squads = 10% overhead
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