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psg188
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 3:27 pm |
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Joined: Sun May 31, 2009 7:18 pm Posts: 1410 Location: Georgia Tech Gender: male
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Awww... Andrew ignored all my posts.
We had high population of newbies, but not competitive players. We should only increase server numbers when it's fun to do so, not just because of number of players. You're looking at the wrong metric.
What we need right now is this:
Earth 1 single tick Earth 2 double tick Earth 3 double tick Earth 4 single tick
Mars 1 single tick Mars 2 double tick
Fantasy 1 single tick Fantasy 2 double tick
Rotates themes each era: Rotation 1 triple tick Rotation 2 solo Rotation 3 events
That means 11 servers down from 16.
_________________ Kane - GLA - LoM - UBL - TdCt - Simp -------------- Beware the wrath of Ovaltine Jenkins, for he shall show no mercy.
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CodeoftheSith
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 3:33 pm |
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Joined: Thu Jul 07, 2011 4:06 pm Posts: 670
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but now you have absolutely 0 3tick/hour worlds, and personally, i prefer a 2 tick and 3 tick worlds.
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ninja0
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 3:34 pm |
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Joined: Fri Apr 29, 2011 5:51 pm Posts: 868 Location: NOT In the snack cabinet >.> Gender: male
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CodeoftheSith wrote: but now you have absolutely 0 3tick/hour worlds, and personally, i prefer a 2 tick and 3 tick worlds. I don't really like 1 tick. especially if two teams are tied for power and relics. takes a while...
_________________ IGN: ninja0 Skype: fackninja0
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simmen
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 4:24 pm |
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Joined: Mon Jun 01, 2009 5:32 am Posts: 15987 Gender: male
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psg188 wrote: Awww... Andrew ignored all my posts.
We had high population of newbies, but not competitive players. We should only increase server numbers when it's fun to do so, not just because of number of players. You're looking at the wrong metric.
What we need right now is this:
Earth 1 single tick Earth 2 double tick Earth 3 double tick Earth 4 single tick
Mars 1 single tick Mars 2 double tick
Fantasy 1 single tick Fantasy 2 double tick
Rotates themes each era: Rotation 1 triple tick Rotation 2 solo Rotation 3 events
That means 11 servers down from 16. Don't worry, we're planning to lower the amount of worlds. Exactly what rations are still not decided. But hopefully we'll have that worked out at least by the end if September. And Kane, we can't only have worlds that you enjoy
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Code: http://battledawn.com/forum/viewtopic.php?f=111&t=4690 Thank you Michael http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076 Thank you developers (^-check out the topics)
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ninja0
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 4:32 pm |
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Joined: Fri Apr 29, 2011 5:51 pm Posts: 868 Location: NOT In the snack cabinet >.> Gender: male
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lol yea I remember teller had a poll vote on the fav world speed. I believe that 2 tick was the favorite, though I like 3 tick better. 1. 2 tick worlds 2. 1 tick worlds 3. 6 tick worlds 4. 1/2 tick / 3 tick worlds 6. 4 tick worlds
_________________ IGN: ninja0 Skype: fackninja0
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ttotheoma
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 4:40 pm |
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Joined: Sat Aug 29, 2009 2:08 pm Posts: 133 Location: Gibbons Gender: male
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i do believe that E1 and E4 do need to stay they are the most popular worlds by far. but i suggest keeping 1 of each speed on mars,galaxy, and fantasy. and 2 1 tick an hour speeds on earth
_________________ toma
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ninja0
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 4:55 pm |
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Joined: Fri Apr 29, 2011 5:51 pm Posts: 868 Location: NOT In the snack cabinet >.> Gender: male
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why 1 tick? what's so special about that?
_________________ IGN: ninja0 Skype: fackninja0
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psg188
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 5:12 pm |
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Joined: Sun May 31, 2009 7:18 pm Posts: 1410 Location: Georgia Tech Gender: male
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Single tick is the original game, and it's most balanced for that speed. It's also the most competitive/strategic speed. Anyone who disagrees probably hasn't won a single tick world.
The game is meant to be won by outsmarting your enemy, not by your enemy going offline for 2 hours and missing an attack.
_________________ Kane - GLA - LoM - UBL - TdCt - Simp -------------- Beware the wrath of Ovaltine Jenkins, for he shall show no mercy.
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ninja0
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 5:16 pm |
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Joined: Fri Apr 29, 2011 5:51 pm Posts: 868 Location: NOT In the snack cabinet >.> Gender: male
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psg188 wrote: Single tick is the original game, and it's most balanced for that speed. It's also the most competitive/strategic speed. Anyone who disagrees probably hasn't won a single tick world.
The game is meant to be won by outsmarting your enemy, not by your enemy going offline for 2 hours and missing an attack. Oh I get it now but why not 1/2 tick worlds?
_________________ IGN: ninja0 Skype: fackninja0
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jaredpresley
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Post subject: Re: ToS clarifications and update planned for this weekend! Posted: Sat Sep 10, 2011 5:18 pm |
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Joined: Thu Jun 03, 2010 10:36 am Posts: 3
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cosmin1980 wrote: This must be the stupidest update yet in BD. Glad you guys managed to all sit together and come up which such nonsense. Clearly alone you could not possibly conjure such utter uselessness.
First and foremost, once i buy tokens with my money and thus pay your salaries and support all of BD what I do with them is my own business. Especially sending them to my alliance teammates. The few mature BD players left after all the nonsense admins pulled lately are gonna leave now for sure after basically restricting them from using their own hard paid resources.
BD admin reasoning never ceases to amaze me...Michael must really be into S&M and bankruptcy otherwise I cannot possibly understand why he would condone such clueless detrimental actions that will lead to his hard built business falling apart.
The power 40 I do not care about, all it will do is lead to fewer crystals and so less power overall...it will do little or nothing to stop power farming as such.
The increased time for high level buildings is again another absolute nonsense, in the true spirit of communism, utopic equal societies and fairy God mothers. Why don't you simply take out the boosts completely and have everyone have 5 squads max? Simple and effective...everyone is equal, BD goes bankrupt faster and less painful than the way you are destroying it now with your ideas based on 0 business acumen, 0 entrepreneurship spirit and 0.5 vision.
Thank you for reinforcing my decision to stay out of this circus. However I had to write this on behalf of the good players still giving this great game you are constantly making worse a chance. I would simply like to point out how childish you make the rest of the "mature" BD players sound. First and foremost, stupidest is not a word. There, got that out of the way. Next, your logic of the so called "bankruptcy" that all of the admins will be experiencing is completely flawed. The game administrators jobs are to keep the game fun and mosly fair for everybody. By doing this, people will enjoy the game more, therefore attracting new players and potential boosters to pay their salaries as well. So by possibly annoying a few whiney power boosters, they could very well make MORE money in the long term, which is much more important. Finally, if you were skilled at any level, you could live with a few boosting cuts, and not make an idiot of yourself on a public thread. But thankyou, we all enjoyed the laugh.
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