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 Post subject: Re: Update 4th of November 2013
PostPosted: Fri Nov 08, 2013 8:47 pm 
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Tenkai wrote:
Korupt wrote:
Okay I'll say this as an actual non booster, the greatest resource to non boosters is still here and guess what it is not conquers. I never really go for conquers in the beginning, that comes much later in the round and therefore the argument that we will be unable to fight boosters is just wrong because I have been doing it since I started playing.

you keep saying that, but you won't just say what it is :roll:

It should be obvious, what does every new player do that is unaffected by protection?

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 Post subject: Re: Update 4th of November 2013
PostPosted: Fri Nov 08, 2013 8:55 pm 
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Korupt wrote:
Tenkai wrote:
Korupt wrote:
Okay I'll say this as an actual non booster, the greatest resource to non boosters is still here and guess what it is not conquers. I never really go for conquers in the beginning, that comes much later in the round and therefore the argument that we will be unable to fight boosters is just wrong because I have been doing it since I started playing.

you keep saying that, but you won't just say what it is :roll:

It should be obvious, what does every new player do that is unaffected by protection?

leave the game

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 Post subject: Re: Update 4th of November 2013
PostPosted: Sun Nov 10, 2013 4:11 pm 
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que mrd es esto
como se juega


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 Post subject: Re: Update 4th of November 2013
PostPosted: Sun Dec 29, 2013 8:39 pm 
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This is going to be really bad for 6 tick worlds....

also yeah i just pop up randomly like that....


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 Post subject: Re: Update 4th of November 2013
PostPosted: Sun Dec 29, 2013 8:54 pm 
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jsmoothz wrote:
This is going to be really bad for 6 tick worlds....

also yeah i just pop up randomly like that....

6 tickers still benefit more from this than slower servers.

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 Post subject: Re: Update 4th of November 2013
PostPosted: Thu Jan 30, 2014 2:14 am 
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I understand everyone has their reasons for being for and against this. :)
So I have a few questions, :D

1: what was the goal of the update?

2: was it perhaps considered to have a "test" run on 1-2 worlds or was there a concern with that due to the world rep? ( perhaps not the best idea in this case, but I was curious in general?)

3. will plays be deleted within he same time as they originally were for inactivity?

4. (PM for this one unless you'd prefer it differently): Do you for see any cons or pros due to this update? I know that since it was applied that there are pros in the thinking and hopes for it. but wondering if there are any concerns on how it might turn out?



I have no issue with the update , and I look forward to see how things are affected, :D but i did have those questions so though I'd ask and see if I could get some insight.
:)

I look forward to learning a good playing style with the new update. it shall be a good learning experience. :D

Thanks for your time. Have a wonderful day!

Thank you all for your efforts.

Also whatever is able'd to be answered I appreciate very much.
Thank you.


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 Post subject: Re: Update 4th of November 2013
PostPosted: Thu Jan 30, 2014 3:03 am 
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Goal of the update was to give newbs an equal amount of time to adjust to the game. 100 ticks on a 1 ticker is a few days but 100 ticks on a 6 would be merely a few hours.

Things are tested on RC, not on production.

The number of days of not logging in for a player to be deleted will remain the same.

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 Post subject: Re: Update 4th of November 2013
PostPosted: Fri Jan 31, 2014 4:17 pm 
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thanks a lot (i mean it) ;) :P this update was one of the worst ones yet! [color=#40FF00] But when this game leaving beta? PS: inform me as soon as you know! 8-)

I have to admit I HATED that update so much when I saw it I almost needed to go to the hospital.__________________ :evil: :twisted: :twisted: :twisted: :evil: :!: :arrow: You can reply as much as u guys like.__________________.

Korupt wrote:
Tenkai wrote:
Korupt wrote:
Okay I'll say this as an actual non booster, the greatest resource to non boosters is still here and guess what it is not conquers. I never really go for conquers in the beginning, that comes much later in the round and therefore the argument that we will be unable to fight boosters is just wrong because I have been doing it since I started playing.

you keep saying that, but you won't just say what it is :roll:

It should be obvious, what does every new player do that is unaffected by protection?





i am not a new player. i was lvl 16 3 years.







-_-


Last edited by cheater59 on Tue Feb 04, 2014 5:47 pm, edited 1 time in total.

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 Post subject: Re: Update 4th of November 2013
PostPosted: Tue Feb 04, 2014 6:14 pm 
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cheater59 wrote:
thanks a lot (i mean it) ;) :P this update was one of the worst ones yet! But when this game leaving beta? PS: inform me as soon as you know! 8-)

I have to admit I HATED that update so much when I saw it I almost needed to go to the hospital.__________________ :evil: :twisted: :twisted: :twisted: :evil: :!: :arrow: You can reply as much as u guys like.__________________.




i am not a new player. i was lvl 16 3 years.







-_-

[color=#0000BF]Okay first, do not double or triple post please. Simply edit your previous message to include what you wish to say.

Now in reply to you, I really am confused as to what you are talking about. This is a battle dawn update but you are talking about levels and beta like this is SM. You must clarify for me to be able to answer your comments or concerns. :)

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